18 m_server.set_open_handler(bind(&count_server::on_open,
this,_1));
19 m_server.set_close_handler(bind(&count_server::on_close,
this,_1));
22 void on_open(connection_hdl hdl) {
23 std::lock_guard<std::mutex> lock(m_mutex);
24 m_connections.insert(hdl);
27 void on_close(connection_hdl hdl) {
28 std::lock_guard<std::mutex> lock(m_mutex);
29 m_connections.erase(hdl);
40 std::lock_guard<std::mutex> lock(m_mutex);
41 for (
auto it : m_connections) {
42 m_server.
send(it,ss.str(),websocketpp::frame::opcode::text);
47 void run(uint16_t port) {
48 m_server.listen(port);
53 typedef std::set<connection_hdl,std::owner_less<connection_hdl>> con_list;
57 con_list m_connections;
void send(connection_hdl hdl, std::string const &payload, frame::opcode::value op, lib::error_code &ec)
Create a message and add it to the outgoing send queue (exception free)